Pescadores
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An ultra-speed party game where you better get fishing!
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Description
The captain gathers his crew to go sea fishing. There are fishermen of different sizes, origins, quantities and colors. If you find a common characteristic, quickly tap the bell and shout that characteristic, to try and complete your crew!
PESCADORES is the South-American version of my game SHRIMP, published by MALDON GAMES for Brazil and Argentina.
How did I create the game?
PESCADORES is the South-American version of my game SHRIMP, published by MALDON GAMES for Brazil and Argentina.
SHRIMP has had a very complicated story and I won’t cover it all. I love that game and I envoyed very much working on its development.
The real innovation in that game is the fact that you can only place a card on ONE of the three spots, not matter how many players you have around the table. It provides a perfect configuration to shout 1, 2, even 3 criterias at the same time.
The other central idea is that the games creates the conditions to shout stupid thing while grabing a jar of mayonnaise that does a stupid sound !
For my initial prototype I had bought a toy for dogs in the shape of a Rhinoceros that made noises. When I came back from Essen, where I had presented the game to many publishers, I went back to the very same store and bought 9 more Rhino, for the 9 prototypes I had to send. The lady in the shop probably though that I was in the dogs business.
The next week, I went back to the store a third time and they had increased the amount of rhinos : I had a direct impact on their selling policy !